David Howell - Enivronment Artist
Portfolio Tutorials About Contact
 

MatrixSubway

This is the project I did in my final year of university. It was a year long project for the university (amongest other ongoing uni work) where we can make whatever we want. I've decided to make a level set in a Bladerunner inspired universe. The level itself is fully playable and interactive and provides a short small fun story for the player to journey though. In this project I'm really showing off next gen texturing techniques, including some advanced kismet and interesting shaders and custom particle effects. My goal for this project has been to create 100% of everything you see in it and show off my skills!

In this I also heavily modified the UDK engine, adding custom characters and weapons, as well as other scripts for the game. I also implemented my own 3D shader! You can download Darkness Incarnate and play it for yourself here:

download

1

2

3

4

5

Visual Scripting

Top

 
 

BloggerLinkedIntwitteryoutube

www.unrealmaster.com © David Howell 2012